AI Insights · Timothy · June 2022
Top 5 Slime Games on Android in South America: Q2 2022
Discover the performance trends of the top 5 slime games on the Android platform in South America during Q2 2022. Explore weekly downloads, revenue, and active users.
During the second quarter of 2022, the top 5 slime games on the Android platform in South America exhibited varied performance in terms of weekly downloads, revenue, and active users. Here's a closer look at their metrics:
Super Slime Simulator: DIY Art from Dramaton saw a notable increase in weekly downloads, peaking at approximately 155K in mid-May. Weekly revenue showed significant fluctuations, peaking at around $124 in late April. Weekly active users also demonstrated growth, reaching a high of nearly 650K in mid-May before tapering off to about 396K by the end of June.
Goo: ASMR Slime Simulator by EXOMIND displayed a declining trend in weekly downloads, with a brief resurgence to about 855 in the last week of June. The app's weekly revenue peaked at around $103 in early April and then dropped significantly, maintaining a low range of $5-$12 towards the end of the quarter. Weekly active users also decreased, starting from around 32K at the beginning of the quarter and ending at approximately 18K.
Fluid - Trippy Stress Reliever by DoGreat Technologies had minimal activity in terms of downloads and revenue, with a slight increase in weekly revenue to around $8 by early June.
World of Slime Simulator Games from Tech Consolidated Inc. experienced a modest increase in weekly downloads, reaching about 7.3K in early June. Weekly revenue was negligible, with a small peak of $13 in mid-June. Weekly active users grew from around 1K at the start of the quarter to about 5.8K by mid-June before declining to approximately 3.4K by the end of June.
Slime Games for Teens by Kids Food Games Inc. showed sporadic weekly downloads, peaking at around 2.5K in mid-April. Weekly revenue was minimal, with a peak of $12 at the end of March. Weekly active users saw a brief spike to approximately 2.8K in mid-April before declining steadily to about 59 by the end of June.
These insights are based on data from Sensor Tower. For more detailed analytics and trends, visit Sensor Tower.